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School's out for summer: Valkyria Chronicles III ditches the second game’s academic focus (which had you juggling schoolwork with military missions) in favour of a better story, more strategic gameplay and a bigger, better portable experience.
For example, any soldier can swap between classes just by changing their weapon, meaning you won’t have to rely on having a specific sniper, gunner, or rocket launcher dude in every mission. Still, each character has their own special ability and earn bonuses when kept in their default class, so think wisely before hot swapping loadouts.
And character levelling is so much more in-depth. You can level up the whole squad, and then go in and tweak each warrior through a branching tech tree, and outfit then with special buffs and nerfs to further customise each unit. Heavy stuff.
The anime-inspired game has a confirmed release date of January 27th for Japan, but no sight nor sound of an English version of the game. Its mixture of Japanese art, tough tactics, and a bizarre semi-fictional tale makes it a very niche title, but it also holds a fervent fanbase itching to get its hands on the next release.
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